Strategy Age of Empires IV acquired a small patch 7989, which makes several important corrections made on the basis of community reviews.
What the update includes:
The city center of the Mongols can no longer be placed next to the city center of the enemy – only in the study area no closer than 20 cells from the enemy city center.
In addition, developers pay attention to the fact that after updating 7989 you will no longer be able to use repetitions from previous updates.
Toe you for Joining us in Age of Empires IV So Far – We Can’t Wait to “Age Up” Together as We Continue Going Forward!
Starting Today at 9 Am Pt electricwins.uk (17:00 UTC), We’ll BE Introduction Patch 7989 with A Few Key Fixes Based Off Yoor Fedback.
On November 16, 2021, the authors of Outriders presented a large -scale update and announced the complement of WorldSlayer
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Age of Empires IV
The best comments
The city center of the Mongols can no longer be placed next to the city center of the enemy – only in the study area no closer than 20 cells from the enemy city center.
Mongols to Patch 7989:
Russian layout in the Winstor version no longer flies? Never passed 3 campaigns because of this
If you want the funniest? All bugs with a replaceable language and layout have come from the time of the first COH and in every new game from the reel they constantly crawl out (on various scale) and these devils know this, each time they release the game with similar problems, they have that programmers are over to skew the engine a bit?
They have not yet been fixed and judging by the chainjlog in the next patch also do not plan. I would express everything that I think about releases and about their shooting support, but I’m afraid without a mat.
Small changes have been made to the localization.
Russian layout in the Winstor version no longer flies? Never passed 3 campaigns because of this
I generally play from the pirate.xs how it happened.It can be seen that they make shirts not much defended much.The patch remained the same, played the game, I can build for the Mongol on the end
Something disappointing patch. Instead of somehow adequately balance the strategy so that it is still possible, but not so strong, they stupidly cut it to hell. After this, somehow there is no confidence in their capabilities
