How quickly time flies. Someone may notice this, looking at myself in the mirror or at my children, but I noticed this, oddly enough, on video games. Indeed, the industry is developing rapidly. Consoles change, and whole generations of games leave with them. And so we got to the moment when, it would seem, the recently released games become old. Within the framework of the blogs with a “fresh look”, I will consider not fresh games that I wanted to play earlier, but for one reason or another I could not do this. Let’s start.
Introduction
The first game, which I liked to consider, is Dragon’s Dogma Dark Arisen. At one time, she got quite good grades, but the game did not become one of the recognizable Capcom brands. In Russia, in Russia, it is not at all popular due to the lack of a console in most people, which Dragon’s Dogma came down initially, as well as Russian localization, from the word completely. I began to go through the game on a PC with a downloaded Russifier, so if our great and powerful skies in the screenshots, know that when porting to the Russian computer, they never brought it.
Quests and plot
At the moment, it’s hard for me to say something about the plot, because I have passed the game only by half. At least I can tell you that it is.
We appear in a cave where there will be a partner with us, who are called pawns in the game, but we will talk about them separately. Leaving the cave, we are immediately thrown into the thick of events. There is a dragon who wants to incinerate us and goblins interfering underfoot. Having made our way with a battle, we find a stone with which we call on two more pawns and continue the way. We have to get to the gate, behind which the dragon is hiding, and at the end to defeat the boss in the form of chimera.
At the beginning of https://mr-spin.co.uk/ the game, it is difficult to understand what is happening, but in the future the situation will change and we will gradually introduce us into the ENT Games. We have to fight monsters, help residents, and a couple will even be provided with a choice that affects some things. The plot at first glance is banal, but it is competently diluted with his own lorus, which gives it a certain charm and originality. There is no registered main character in the game, we ourselves create a character that we will save the world. Side tasks are also present here. There are several types of secondary missions. We will call them passive and active. The first, hang on the boards of ads. They resemble quests at the initial stages of pumping in MMOs (kill 10 goblins, 20 mice, etc.D.). Such tasks should always be taken with you as you have accrued experience, because on your way you will find many different creatures. Active have a small story. For example, the guard was ordered to clear the well from monsters, but he cannot cope with the task, and he asks us to do this work for the award. Quests are rarely different, but this is not the most important thing in the game. The most interesting gameplay is in the game.
Gameplay
Most of the Japanese games have one similar feature that can be traced, namely, the abundance of various kinds of mechanics, which it was quite possible to do without, but one way or another, they give the atmosphere what is happening. Dragon’s Dogma was no exception. The game has an incredible number of opportunities, from which text learning is found literally at every step. At some point-this can begin to harness, because sometimes you are chewed that which is clearly intuitive, but, in any case, I do not advise you to pass the text by, sometimes really useful things slip there. To cover all the possibilities of the game, divided the gameplay into several parts, namely: classes, pawns, opponents, world.
Classes
At the beginning of the trip, the protagonist has a certain choice of three classes, namely, conditionally: warrior, archer, magician. The first is designed to take a blow to himself, the task of the second bit of enemies, the third Hil and Buffa. Each class has its own skills that can be used in battle, some of them are configured for command execution. My advice is to take either an archer or a warrior, and the magician is best left for allies. As we pass, we can replace our class with a new. The warrior will receive a heavier weapon, the archer is a good bow, and the magician instead of buff will begin to apply damage to the enemy. In addition, exclusive, crossed skills (such as a warrior-mag) will open for the player). Each class limits the character in the use of some items, so you need to choose what is suitable for your game style. But also do not forget who you would not play without a good team hard to cope in any battle.
Pawns
The main character travels not alone. There is at his disposal a large detachment, the so -called "pawns". Paws – allies who will constantly accompany you throughout the game. These partners are literally ready to give your life to extend your hand to help at a crucial moment. The command can be dialing in a specially bred place, namely at a stone with runes. Each pawn has not only its own class, but also a character that manifests itself both in actions and in dialogs. During the trip, the pawn can warn about the danger, and during the execution of the quest give advice or commentary. The number of partners who will serve you is limited. You can choose the maximum three brothers and sisters in arms, so when choosing a pawn carefully monitor her abilities to collect a strong team. You will also be offered to create your ally, who will meet the specified requirements. When you are outside the game, your personal pawn will travel with other players, where you can gain a loot or learn something new. You can also give partners a number of not very large orders (“forward”, “to me” and “to the rescue”) during the battle, do not forget about the team work, acting together it will be more difficult to win. Speaking of opponents.
Opponents
Each enemy has weaknesses, knowing which you can easily win a fight. So, for example, in lizards a vulnerable place is a tail, goblins get more damage from fire and so on. In the battle, opponents behave adequately. If the enemy has little health, he goes into a retreat, and if his ally is nearby, he will quickly run for help. Another feature of the game became gigantic in size opponents, which, it is not rarely possible to meet in the vastness of the game. During the battle with such a monster, you can climb on it and try to get to vulnerable places. Giants will resist, consuming your energy, so you must definitely monitor the indicators of the stamina.
During the battle with Himer, the first thing is to climb on her snake tail and try to chop off it. This will protect you from getting poison. Next, we jump onto the head of the goat and try to apply as much damage as possible along it. Thus, we gave ourselves an advantage in battle with the last part of the monster, namely Leo.
Big monsters can be safely found in the open world of an open world, which deserves a separate mention.
Map and peace
The open world has quite impressive sizes, given that we walk along it on foot and there is no transport in the game. Exploring the open spaces is quite interesting, sometimes you don’t know where this or that path will bring you. However, do not forget that in the locations there are an excessive number of enemies, ready to kill you at any time. Periodically, this can cause discomfort, especially if you die during the trip, forgetting to survive, because autosasuria works exclusively by going or leaving any location. Sometimes when passing it is worth going off the ladder, because this can be found in various dungeons, into which you can go down. Having gone to you, a reward in the form of good armor or weapons will expect you, without which it will be difficult to survive. There is still a change of day and night in the game. In the dark, it is better to use a flashlight, without which you can not notice. It is especially dangerous to walk at night, because all evil spirits begin to walk along the paths, which only waits for you to kill, so it is best to spend the night in the tavern. Quick movement in the game is present, but in order to use it you need to get to the points where in the future you can move. Each such movement spends the stone with which it is carried out, so at the beginning of the game, it is worth thinking three times before teleport.
Conclusion
At the end, I want to say that Dragon’s Dogma Dark Arisen turned out to be a game that can fall in love with those who are calling the spirit of adventure, as well as who like to explore and travel around the worlds. The gameplay may not like everyone due to their meditativeness, but if it does not scare you, the game will give you a large number of emotions that rarely get where. Such works are produced every year less and less. Playing what came to the past generation of consoles, it becomes sad, because before the grass was really greener. After all, today even singles go down the ears of clogged microtransactions. Pleasant to you the remaining summer and see you on the site.
